Pragati is a package of nine interactive games developed and refined through robust proof of concept and pilot testing in Nepal. Through game-play and critical reflection questions, they sparked challenging conversations in communities around fertility and social norms that drive birth timing and family size. 

In order to increase the skills of health workers, and encourage them to apply the ABIBADAN-based counseling approach consistently and effectively. HC3 conducted a 3-day workshop to design supplementary IPCC modules using a scenario-based approach, that HWs can use in a self-learning environment to improve their counseling knowledge, skills and

This is flip chart is for use by female community health volunteers (FCHVs), and is a product of the Saath-Saath Project. It is designed to provide information to FCHVs regarding family planning methods and HIV/STI so that they can disseminate correct information to the community.

This is condom negotiation wheel game from the Saath-Saath Project.  Its purpose is to disseminate messages regarding correct and consistent condom use. In addition, it is designed to build condom use negotiation skills among female sex workers visiting drop-in centers and reached through outreach sessions.